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» Shape and Spatially-Varying BRDFs from Photometric Stereo
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ICCV
2001
IEEE
14 years 9 months ago
Viewpoint Invariant Texture Matching and Wide Baseline Stereo
We describe and demonstrate a texture region descriptor which is invariant to affine geometric and photometric transformations, and insensitive to the shape of the texture region....
Frederik Schaffalitzky, Andrew Zisserman
TOG
2008
116views more  TOG 2008»
13 years 7 months ago
A photometric approach for estimating normals and tangents
This paper presents a technique for acquiring the shape of realworld objects with complex isotropic and anisotropic reflectance. Our method estimates the local normal and tangent ...
Michael Holroyd, Jason Lawrence, Greg Humphreys, T...
MVA
1998
248views Computer Vision» more  MVA 1998»
13 years 8 months ago
3D Reconstruction of Skin Surface from Image Sequence
This paper proposes a new method for reconstruction a shape of skin surface replica from shading image sequence taken with dierent light source directions. Since the shading image...
Takeshi Yamada, Hideo Saito, Shinji Ozawa
ECCV
2004
Springer
14 years 9 months ago
Shape and View Independent Reflectance Map from Multiple Views
We consider the problem of estimating the 3D shape and reflectance properties of an object made of a single material from a calibrated set of multiple views. To model reflectance, ...
Tianli Yu, Ning Xu, Narendra Ahuja

Publication
338views
14 years 5 months ago
Shape from Shading with a Generalized Reflectance Map Model
Most conventional SFS (shape from shading) algorithms have been developed under three basic assumptions on surface properties and imaging geometry to simplify the problem, namely, ...
Kyoung Mu Lee (Seoul National University), C.-C. J...