We propose to combine a triangular element surface model with a linearized reflectance map to formulate the shape-from-shading problem. The main idea is to approximate a smooth sur...
Kyoung Mu Lee (Seoul National University), C.-C. J...
Most conventional SFS (shape from shading) algorithms have been developed under the assumption of orthographic projection. However, the assumption is not valid when an object is no...
Kyoung Mu Lee (Seoul National University), C.-C. J...
Shape From Shading is known to be an ill-posed problem. We show in this paper that if we model the problem in a different way than it is usually done, more precisely by taking int...
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Many objects have smooth surfaces of a fairly uniform color, thereby exhibiting shading patterns that reveal information about its shape, an important clue to the nature of the ob...
Peter Nillius, Josephine Sullivan, Antonis A. Argy...