An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
We present a closed-form solution to the problem of recovering
the 3D shape of a non-rigid potentially stretchable
surface from 3D-to-2D correspondences. In other words,
we can ...
Francesc Moreno-Noguer (Institut de Robotica i Inf...
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
In the Shape from Shading methods, an extended approach named Uni-directional Photometric Flow Fields is proposed in this paper. The reflectance property of the surface material i...
Given a dense set of imperfect normals obtained by photometric stereo or shape from shading, this paper presents an optimization algorithm which alternately optimizes until conver...