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» Shape from Shading with Perspective Projection
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ECCV
1992
Springer
13 years 11 months ago
Shape from Texture for Smooth Curved Surfaces
Projective distortion of surface texture observed in a perspective image can provide direct information about the shape of the underlying surface. Previous theories have generally...
Jonas Gårding
SIGGRAPH
1990
ACM
13 years 11 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
NPAR
2006
ACM
14 years 1 months ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian
CAE
2010
13 years 2 months ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet
MVA
1996
205views Computer Vision» more  MVA 1996»
13 years 8 months ago
Highlight Separation Using Multiple Images with Intensities and Ranges.
In this paper, a method for extracting influences of specular reflection and shade from multiple color images is described. As regards extraction, the di-chromatic reflection mode...
Masaki Otsuki, Yukio Sato