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VLSISP
2008
203views more  VLSISP 2008»
13 years 10 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
DAGSTUHL
2006
13 years 11 months ago
Are we Ready to Embrace the Semantic Web?
action from low level features to high level semantics. Owing to the proliferation of multimedia content in the internet, there is widespread interest in the semantic web community...
Shankar Vembu, Stephan Baumann
CVPR
2006
IEEE
15 years 2 days ago
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...
ICIP
2010
IEEE
13 years 8 months ago
3D vertebrae segmentation using graph cuts with shape prior constraints
Osteoporosis is a bone disease characterized by a reduction in bone mass, resulting in an increased risk of fractures. To diagnose the osteoporosis accurately, bone mineral densit...
Melih S. Aslan, Asem M. Ali, Dongqing Chen, Ben Ar...
VC
2002
215views more  VC 2002»
13 years 9 months ago
Acquiring, stitching and blending diffuse appearance attributes on 3D models
A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...