We consider the problem of image comparison in order to match smooth surfaces under varying illumination. In a smooth surface nearby surface normals are highly correlated. We model...
Margarita Osadchy, Michael Lindenbaum, David W. Ja...
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
The work described here extends the power of 2D animation with a form of texture mapping conveniently controlled by line drawings. By tracing points, line segments, spline curves,...
We areinterestedin descriptionsof 3-D data sets,as obtained from stereoor a 3-D digitizer. We thereforeconsideras inputa sparsesetof points, possibly associated with certain orien...
We present a complete system for the purpose of automatically assembling 3D pots given 3D measurements of their fragments commonly called sherds. A Bayesian approach is formulated...