Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
A fundamental issue in user interface design is the effective use of available screen space, commonly referred to as the screen real estate problem. This paper presents a new dist...
M. Sheelagh T. Carpendale, David J. Cowperthwaite,...
Many applications of computer vision requires segmenting out of an object of interest from a given image. Motivated by unlevel-sets formulation of Raviv, Kiryati and Sochen [8] and...
When interpolating a network of curves to create a C1 surface from spline patches, the network has to satisfy an algebraic condition, called the vertex enclosure constraint. We sho...