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CA
1999
IEEE
13 years 12 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
CGF
2010
105views more  CGF 2010»
13 years 7 months ago
Visibility Editing For All-Frequency Shadow Design
We present an approach for editing shadows in all-frequency lighting environments. To support artistic control, we propose to decouple shadowing from lighting and focus on providi...
Juraj Obert, Fabio Pellacini, Sumanta N. Pattanaik
CGF
2007
157views more  CGF 2007»
13 years 7 months ago
Mesh Segmentation via Spectral Embedding and Contour Analysis
We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
Rong Liu, Hao Zhang 0002
IMAGING
2004
13 years 9 months ago
Color Matching with Amplitude Not Left Out
Amplitude for color mixing is different from other amplitudes such as loudness. Color amplitude must refer to a light's ability to look different from other lights, to expres...
James A. Worthey
ICIP
2004
IEEE
14 years 9 months ago
Defect detection on hardwood logs using high resolution three dimensional laser scan data
The location, type, and severity of external defects on hardwood logs and stems are the primary indicators of overall log quality and value. External defects provide hints about t...
Liya Thomas, Lamine Mili, Clifford A. Shaffer, Ed ...