The extraction of consistent skeletons in the presence of boundary noise is still a problem for most skeletonization algorithms. Many suppress skeletons associated with boundary pe...
This paper presents a new algorithm and technique for rendering triangular surfaces in pen-and-ink edge-based strokes. Our technique integrates two very important illustration str...
Mario Costa Sousa, Faramarz F. Samavati, Meru Brun...
We describe a solution to the challenging problem of estimating human body shape from a single photograph or painting. Our approach computes shape and pose parameters of a 3D huma...
Peng Guan, Alexander Weiss, Alexandru O. Balan, Mi...
This paper proposes a new front propagation flow for boundary extraction. The proposed framework is inspired by the geodesic active contour model and leads to a paradigm that is r...
Global shape information is an effective top-down complement
to bottom-up figure-ground segmentation as well
as a useful constraint to avoid drift during adaptive tracking.
We p...