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3DIM
1999
IEEE
14 years 2 days ago
Large Data Sets and Confusing Scenes in 3-D Surface Matching and Recognition
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...
FGR
2000
IEEE
230views Biometrics» more  FGR 2000»
14 years 5 days ago
A Robust Model-Based Approach for 3D Head Tracking in Video Sequences
We present a generic and robust method for model-based global 3D head pose estimation in monocular and non-calibrated video sequences. The proposed method relies on a 3D/2D matchi...
Marius Malciu, Françoise J. Prêteux
CVPR
2009
IEEE
1524views Computer Vision» more  CVPR 2009»
15 years 2 months ago
3D Pose Estimation and Segmentation using Specular Cues
We present a system for fast model-based segmentation and 3D pose estimation of specular objects using appearance based specular features. We use observed (a) specular reflection...
Ju Yong Chang, Ramesh Raskar, Amit K. Agrawal
CVPR
2008
IEEE
14 years 9 months ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
SIGGRAPH
1999
ACM
14 years 1 days ago
View-dependent Geometry
When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
Paul Rademacher