Online communities have become popular for publishing and searching content, as well as for finding and connecting to other users. User-generated content includes, for example, pe...
Ralf Schenkel, Tom Crecelius, Mouna Kacimi, Sebast...
Some security concerns are sensitive to flow of information in a program execution. The dataflow pointcut has been proposed by Masuhara and Kawauchi in order to easily implement s...
In order to support co-located collaboration, many researchers are now investigating how to effectively augment tabletops with electronic displays. As far back as 1988, orientatio...
Russell Kruger, M. Sheelagh T. Carpendale, Stacey ...
Recent years have witnessed the impacts of distributed content sharing (Wikipedia, Blogger), social networks (Facebook, MySpace), sensor networks, and pervasive computing. We beli...
Al Schmidt, Jack Li, Landon P. Cox, Romit Roy Chou...
We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...