This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Recognizing activities based on an actor’s interaction with everyday objects is an important research approach within ubiquitous computing. We present a recognition approach whic...
Dipak Surie, Fabien Lagriffoul, Thomas Pederson, D...
Staying aware of each other in cooperative team work is something we take for granted in the everyday world, even if collaboration is not continuously face-to-face, and team membe...
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
This paper presents a framework for a learning based approach to dynamically evolve the conceptual structure of a database in order to facilitate virtual representation of data in ...