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VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
13 years 12 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
FGCS
2000
93views more  FGCS 2000»
13 years 7 months ago
Sharing objects in a distributed, single address space environment
With reference to an object type defining the two basic operations, read and write, we present solutions to the object sharing problem, classified according to the migration and/o...
Gianluca Dini, Lanfranco Lopriore
COMPSAC
2001
IEEE
13 years 11 months ago
Utilizing Object-Oriented Databases for Concurrency Control in Virtual Environments
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Damla Turgut, Nevin Aydin, Ramez Elmasri, Begumhan...
VL
1996
IEEE
117views Visual Languages» more  VL 1996»
13 years 11 months ago
Tactile Programming: A Unified Manipulation Paradigm Supporting Program Comprehension, Composition and Sharing
Although visual programming techniques have been used to lower the threshold of programming for end users, they are not sufficient for creating end user programming environments t...
Alexander Repenning, James Ambach
ICHIM
2001
103views more  ICHIM 2001»
13 years 8 months ago
Exhibiting in Shared Virtual Environments: Realistic 3D Museum Representation over the Web
The work proposed in this paper is part of the development of an integrated environment for the exhibition of digitised museum artefacts. This environment will enable the realisti...
Tasos Harisis, George Koutalieris, Constantinos Ks...