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» Shared interactive video for teleconferencing
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CSCW
2004
ACM
13 years 9 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell
CHI
2011
ACM
13 years 1 months ago
Computers can't give credit: how automatic attribution falls short in an online remixing community
In this paper, we explore the role that attribution plays in shaping user reactions to content reuse, or remixing, in a large user-generated content community. We present two stud...
Andrés Monroy-Hernández, Benjamin Ma...
HT
2005
ACM
14 years 3 months ago
Advene: active reading through hypervideo
Active reading and hypermedia usage are an integral part of scholar daily practices, but the full exploitation of their potentialities still lies far ahead. In the search for new ...
Olivier Aubert, Yannick Prié
CSCW
2006
ACM
14 years 1 months ago
Spatiality in videoconferencing: trade-offs between efficiency and social presence
In this paper, we explore ways to combine the video of a remote person with a shared tabletop display to best emulate face-to-face collaboration. Using a simple photo application ...
Jörg Hauber, Holger Regenbrecht, Mark Billing...
MM
2004
ACM
157views Multimedia» more  MM 2004»
14 years 3 months ago
Everyday cinema
Stories make our experiences memorable over time. In constructing and sharing our personal and communal memories, we move in a reflective manner back and forth between our lifewor...
Aisling Kelliher