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EEE
2005
IEEE
14 years 1 months ago
From Multi-Context Business Collaboration Models to Context-Specific ebXML BPSS
UN/CEFACT’s Modelling Methodology (UMM) is used to analyze and design B2B business processes. We extend UMM by a constraint mechanism for adding business environment-specific co...
Birgit Hofreiter, Christian Huemer
HIPS
1997
IEEE
14 years 3 days ago
Complexity and Performance in Parallel Programming Languages
Several parallel programming languages, libraries and environments have been developed to ease the task of writing programs for multiprocessors. Proponents of each approach often ...
Steven P. Vanderwiel, Daphna Nathanson, David J. L...
CSCW
2008
ACM
13 years 9 months ago
The effects of local lag on tightly-coupled interaction in distributed groupware
Tightly-coupled interaction is shared work in which each person's actions immediately and continuously influence the actions of others. Tightly-coupled collaboration is a hal...
Dane Stuckel, Carl Gutwin
GROUP
2010
ACM
13 years 5 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
NGC
2002
Springer
13 years 7 months ago
Supporting Cross-Cultural Communication with a Large-Screen System
Abstract As opportunities for international collaboration and crosscultural communication among people from heterogeneous cultures increase, the importance of electronic communicat...
Masayuki Okamoto, Katherine Isbister, Hideyuki Nak...