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» Shared walk environment using locomotion interfaces
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IUI
1993
ACM
13 years 12 months ago
Knowledgeable development environments using shared design models
We describe MASTERMIND, a step toward our vision of a knowledge-based design-time and run-time environment where human-computer interfaces development is centered around an all-en...
Robert Neches, James D. Foley, Pedro A. Szekely, P...
VRST
2010
ACM
13 years 5 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
PUC
2007
117views more  PUC 2007»
13 years 7 months ago
Mobile Fair Diary: hybrid interface for taking, browsing and sharing context-aware notes
This paper describes the Mobile Fair Diary (MFD), which is designed to allow a housing fair customer to make a personalized digital recording of his/ her visit to a hectic fairgrou...
Jani Korhonen, Timo Ojala, Annu Ristola, Manne Kes...
ACMACE
2007
ACM
13 years 9 months ago
Sharing visual information in virtual environments using projective texture mapping
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert
ACMACE
2006
ACM
14 years 1 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita