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EUROPAR
2010
Springer
13 years 8 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
IJAMC
2008
85views more  IJAMC 2008»
13 years 8 months ago
Scalable reputation management with trustworthy user selection for P2P MMOGs
: Recent research on Peer-to-Peer Massively Multiplayer Online Games (P2P MMOGs) has tried to find more scalable and affordable solutions to build virtual environments via the reso...
Guan-Yu Huang, Shun-Yun Hu, Jehn-Ruey Jiang
JCSS
2007
63views more  JCSS 2007»
13 years 8 months ago
Holistic analysis of asynchronous real-time transactions with earliest deadline scheduling
In distributed real-time systems, an application is often modeled as a set of real-time transactions, where each transaction is a chain of precedence-constrained tasks. Each task ...
Rodolfo Pellizzoni, Giuseppe Lipari
TWC
2008
138views more  TWC 2008»
13 years 8 months ago
LKE: A Self-Configuring Scheme for Location-Aware Key Establishment in Wireless Sensor Networks
Symmetric key agreement is significant to security provisioning in sensor networks with resource limitations. A number of pairwise key pre-distribution protocols have been proposed...
Fang Liu, Xiuzhen Cheng
JPDC
2000
81views more  JPDC 2000»
13 years 8 months ago
A Dynamic Light-Weight Group Service
The virtual synchrony model for group communication has proven to be a powerful paradigm for building distributed applications. Implementations of virtual synchrony usually requir...
Luís Rodrigues, Katherine Guo, Paulo Ver&ia...