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» Sharing User Models for Adaptive Hypermedia Applications
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CGF
2006
118views more  CGF 2006»
15 years 4 months ago
Texture Adaptation for Progressive Meshes
Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...
Chih-Chun Chen 0002, Jung-Hong Chuang
FC
2007
Springer
111views Cryptology» more  FC 2007»
15 years 10 months ago
A Privacy-Protecting Multi-Coupon Scheme with Stronger Protection Against Splitting
A multi-coupon (MC) represents a collection of k coupons that a user can redeem to a vendor in exchange for some goods or services. Nguyen (FC 2006), deepening the ideas of Chen et...
Liqun Chen, Alberto N. Escalante, Hans Löhr, ...
MMS
2008
15 years 4 months ago
Mobile cinema: canonical processes for video adaptation
Nowadays, users not only want to watch digital videos on a PC but also use mobile devices to play back multimedia content. Video adaptation algorithms enable the visualization of ...
Stephan Kopf, Wolfgang Effelsberg
ICMCS
1999
IEEE
122views Multimedia» more  ICMCS 1999»
15 years 8 months ago
Multimedia Document Models - Sealed Fate or Setting out for New Shores?
Existing multimedia document models like HTML, MHEG, SMIL, and HyTime lack appropriate modeling primitives to fit the needs of next generation multimedia applications which bring ...
Susanne Boll, Wolfgang Klas, Utz Westermann
USITS
2001
15 years 5 months ago
CANS: Composable, Adaptive Network Services Infrastructure
Ubiquitous access to sophisticated internet services from diverse end devices across heterogeneous networks requires the injection of additional functionality into the network to ...
Xiaodong Fu, Weisong Shi, Anatoly Akkerman, Vijay ...