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WDAG
2007
Springer
68views Algorithms» more  WDAG 2007»
14 years 5 months ago
Push-to-Pull Peer-to-Peer Live Streaming
In contrast to peer-to-peer file sharing, live streaming based on peer-to-peer technology is still awaiting its breakthrough. This may be due to the additional challenges live str...
Thomas Locher, Remo Meier, Stefan Schmid, Roger Wa...
ICNP
2006
IEEE
14 years 4 months ago
DPTree: A Balanced Tree Based Indexing Framework for Peer-to-Peer Systems
— Peer-to-peer (P2P) systems have been widely used for exchange of voluminous information and resources among thousands or even millions of users. Since shared data are normally ...
Mei Li, Wang-Chien Lee, Anand Sivasubramaniam
ICANN
1997
Springer
14 years 3 months ago
On Learning Soccer Strategies
We use simulated soccer to study multiagent learning. Each team's players (agents) share action set and policy but may behave differently due to position-dependent inputs. All...
Rafal Salustowicz, Marco Wiering, Jürgen Schm...
SIGECOM
2004
ACM
115views ECommerce» more  SIGECOM 2004»
14 years 4 months ago
Limited reputation sharing in P2P systems
The increasing popularity of resource exchange through peerto-peer networks has encouraged the development of ways to support more complex commercial transactions over these netwo...
Sergio Marti, Hector Garcia-Molina
FLAIRS
2010
14 years 1 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle