We investigate three schemes for severe compression of iris images in order to assess what their impact would be on recognition performance of the algorithms deployed today for ide...
This paper presents a robust and efficient surface flattening approach based on fitting a woven-like mesh model on a 3D freeform surface. The fitting algorithm is based on tendon ...
Charlie C. L. Wang, Kai Tang, Benjamin M. L. Yeung
The explosive growth in integration technology and the parallel nature of rasterization-based graphics APIs changed the panorama of consumer-level graphics: today, GPUs are cheap,...
—This paper aims to develop a novel framework to systematically trade-off computational complexity with output distortion in linear multimedia transforms, in an optimal manner. T...
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...