: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Abstract. The Virtual Reality Modeling Language (VRML) and Java provide a standardized, portable and platformindependent way to render dynamic, interactive 3D scenes across the Int...
As users interact with the world and their peers through their computers, it is becoming important to archive and later search the information that they have viewed. We present De...
Oren Laadan, Ricardo A. Baratto, Dan B. Phung, Sha...
Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...