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FUZZIEEE
2007
IEEE
14 years 3 months ago
A Fuzzy Action Selection Method for Virtual Agent Navigation in Unknown Virtual Environments
This paper presents an action selection method using fuzzy logic. The objective is to solve behaviour conflict in behaviour-based architectures for virtual agent navigation in un...
Jafreezal Jaafar, Eric McKenzie, Alan Smaill
WSCG
2003
171views more  WSCG 2003»
13 years 10 months ago
A Task Definition Language for Virtual Agents
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...
Spyros Vosinakis, Themis Panayiotopoulos
UIST
1993
ACM
14 years 28 days ago
A Toolset for Navigation in Virtual Environments
Maintaining knowledge of current position and orientation is frequently a problem for people in virtual environments. In this paper we present a toolset of techniques based on pri...
Rudolph P. Darken, John L. Sibert
ICPR
2008
IEEE
14 years 10 months ago
Making real games virtual: Tracking board game pieces
The same game is often played in real and virtual worlds. We integrate in-person and on-line playing of board games such as Go, bringing the real world into the virtual world. A p...
Steven Scher, Ryan Crabb, James Davis
UDM
2005
IEEE
14 years 2 months ago
Ubiquitous Data Management in Knowledge Sifter via Data-DNA
This paper proposes to model and represent an object’s digital persona by means of a conceptual model that uses fragments of schemata that are termed data-DNA. The object may be...
Larry Kerschberg, Hanjo Jeong