We show that we can effectively fit arbitrarily complex animation models to noisy data extracted from ordinary face images Our approach is based on least-squares adjustment, using...
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Inferring 3D body pose as well as viewpoint from a single silhouette image is a challenging problem. We present a new generative model to represent shape deformations according to...
Abstract. This paper presents a motion capture system using two cameras that is capable of estimating a constrained set of human postures in real time. We first obtain a 3D shape ...
This paper presents a method of hand posture estimation from silhouette images taken by two cameras. First, we extract the silhouette contour for a pair of images. We construct an...