Application designers of collaborative distributed Virtual Environments must account for the influence of the network connection and its detrimental effects on user performance. ...
Alexey Tumanov, Robert S. Allison, Wolfgang St&uum...
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
In distributed scenarios the robustness of a reputation mechanism depends on the data available for computation. Especially in ad-hoc networks the amount of available data is rest...
Pervasive systems give an overview of what digital environments should look like in the future. SoCQ takes a data-oriented perspective on the pervasive environment through a uni...
Wireless 802.11 hotspots have grown in an uncoordinated fashion with highly variable deployment densities. Such uncoordinated deployments, coupled with the difficulty of implemen...