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SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
14 years 8 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
CCGRID
2004
IEEE
14 years 12 days ago
Supporting quality of service in a non-dedicated opportunistic environment
In this paper we investigate the utilization of nondedicated, opportunistic resources in a desktop environment to provide statistical assurances to a class of QoS sensitive, soft ...
Jin Liang, Klara Nahrstedt
PERVASIVE
2007
Springer
14 years 2 months ago
Objects Calling Home: Locating Objects Using Mobile Phones
Locating physical items is a highly relevant application addressed by numerous systems. Many of these systems share the drawback that costly infrastructure must be installed before...
Christian Frank, Philipp Bolliger, Christof Rodune...
SIGMOD
2004
ACM
131views Database» more  SIGMOD 2004»
14 years 8 months ago
Order-Preserving Encryption for Numeric Data
Encryption is a well established technology for protecting sensitive data. However, once encrypted, data can no longer be easily queried aside from exact matches. We present an or...
Rakesh Agrawal, Jerry Kiernan, Ramakrishnan Srikan...
BIRTHDAY
2003
Springer
14 years 1 months ago
Spatial Data Management for Virtual Product Development
Abstract: In the automotive and aerospace industry, millions of technical documents are generated during the development of complex engineering products. Particularly, the universa...
Hans-Peter Kriegel, Martin Pfeifle, Marco Pöt...