Sciweavers

84 search results - page 13 / 17
» SimVBSE: Developing a Game for Value-Based Software Engineer...
Sort
View
EUROMICRO
2004
IEEE
13 years 11 months ago
Melisa - A Distributed Multimedia System for Multi-Platform Interactive Sports Content Broadcasting
The new generation of television viewers is currently being confronted and becoming acquainted with a series of technological developments in the realm of consumer electronics and...
Emmanuel Papaioannou, Vasilis Karagianis, Kostas K...
RE
2009
Springer
14 years 2 months ago
Intellectual Property Rights Requirements for Heterogeneously-Licensed Systems
Heterogeneously-licensed systems pose new challenges to analysts and system architects. Appropriate intellectual property rights must be available for the installed system, but wi...
Thomas A. Alspaugh, Hazeline U. Asuncion, Walt Sca...
EUROMICRO
2004
IEEE
13 years 11 months ago
Introducing Agile Methods: Three Years of Experience
The paper summarizes three years of experience of introducing agile practices in academic environments. The perceptions of students from four different academic programs (Diploma,...
Grigori Melnik, Frank Maurer
AVI
2008
13 years 10 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
CBSE
2005
Springer
13 years 9 months ago
Qinna, a Component-Based QoS Architecture
— Component-based software engineering (CBSE) is quickly becoming a mainstream approach to software development. At the same time, there is a massive shift from desktop applicati...
Jean-Charles Tournier, Jean-Philippe Babau, Vincen...