Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
— This paper presents a multi-vehicle platform and framework for robotics education and research. The system is designed as an educational tool for introducing children to engine...
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
Multimedia is not a dream anymore. Nowadays we use images (e.g., GIF, JPEG, and BMP), videos (e.g., MPEG, AVI, and QuickTime), and sounds (e.g., MIDI and WAV) as well as alphanume...
In this paper we present an original method of analysing the newlyrevised UML2.0 activity diagrams. Our analysis method builds on our formal interpretation of these diagrams with ...
C. Canevet, Stephen Gilmore, Jane Hillston, Le&ium...