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INFSOF
2007
185views more  INFSOF 2007»
13 years 7 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
ACMICEC
2006
ACM
144views ECommerce» more  ACMICEC 2006»
14 years 1 months ago
Entrepreneurship in mobile application development
The growth of mobile commerce will require development of both demand and supply sides of the market. On the supply side, the development of mobile applications (e.g. games, calen...
Ankur Tarnacha, Carleen F. Maitland
COORDINATION
2000
Springer
13 years 12 months ago
The LuCe Coordination Technology for MAS Design and Development on the Internet
Internet-based multi-agent systems call for new metaphors, abstractions, methodologies and enabling technologies specifically tailored to agent-oriented engineering. While coordin...
Enrico Denti, Andrea Omicini, Vladimiro Toschi
FOSSACS
2009
Springer
14 years 2 months ago
Facets of Synthesis: Revisiting Church's Problem
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised...
Wolfgang Thomas
IUI
2000
ACM
13 years 12 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...