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MOBICOM
2004
ACM
14 years 2 months ago
SPAWN: a swarming protocol for vehicular ad-hoc wireless networks
Future vehicular networks are expected to deploy shortrange communication technology for inter-vehicle communication. In addition to vehicle-to-vehicle communication, users will b...
Shirshanka Das, Alok Nandan, Giovanni Pau
MOBICOM
2004
ACM
14 years 2 months ago
Choosing beacon periods to improve response times for wireless HTTP clients
The IEEE 802.11 wireless LAN standard power-saving mode (PSM) allows the network interface card (NIC) to periodically sleep between receiving data. In this paper, we show that 802...
Suman Nath, Zachary R. Anderson, Srinivasan Seshan
NETGAMES
2004
ACM
14 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
PASTE
2004
ACM
14 years 2 months ago
Mock object creation for test factoring
Test factoring creates fast, focused unit tests from slow systemwide tests; each new unit test exercises only a subset of the functionality exercised by the system tests. Augmenti...
David Saff, Michael D. Ernst
SENSYS
2004
ACM
14 years 2 months ago
The dynamic behavior of a data dissemination protocol for network programming at scale
To support network programming, we present Deluge, a reliable data dissemination protocol for propagating large data objects from one or more source nodes to many other nodes over...
Jonathan W. Hui, David E. Culler