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» Simple Flexible Skinning based on Manifold Modeling
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CGF
2008
156views more  CGF 2008»
15 years 6 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
SIGGRAPH
2010
ACM
15 years 10 months ago
Manifold bootstrapping for SVBRDF capture
Manifold bootstrapping is a new method for data-driven modeling of real-world, spatially-varying reflectance, based on the idea that reflectance over a given material sample forms...
Yue Dong, Jiaping Wang, Xin Tong, John Snyder, Yan...
SERP
2003
15 years 7 months ago
DPET - A Simple C++ Design Pattern Extraction Tool
Design patterns provide a medium-grained ion and can be used as an effective tool for understanding object-oriented systems. This paper presents a simple tool for the extraction o...
Samuel Ajila, Peng Xie
VC
2008
92views more  VC 2008»
15 years 5 months ago
A natural human hand model
We present a skeletal linked model of the human hand that has natural motion. We show how this can be achieved by introducing a new biology-based joint axis that simulates natural ...
Onno A. van Nierop, Aadjan van der Helm, Kees C. J...
ICPR
2008
IEEE
16 years 7 months ago
Bag-of-visual-words models for adult image classification and filtering
We present a method to classify images into different categories of pornographic content to create a system for filtering pornographic images from network traffic. Although differ...
Hermann Ney, Lexi Pimenidis, Thomas Deselaers