We address visual correspondence problems without assuming that scene points have similar intensities in different views.This situation is common, usually due to non-lambertian sc...
This paper presents a second-order accurate adaptive Godunov method for twodimensional (2D) compressible multicomponent flows, which is an extension of the previous adaptive movin...
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Isometric surfaces share the same geometric structure also known as the `first fundamental form'. For example, all possible bending of a given surface, that include all lengt...
Model Abstraction from Examples Yakov Keselman, Member, IEEE, and Sven Dickinson, Member, IEEE The recognition community has typically avoided bridging the representational gap bet...