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» Simple local interpolation of surfaces using normal vectors
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SMI
2003
IEEE
138views Image Analysis» more  SMI 2003»
14 years 1 months ago
Higher Order Prediction for Geometry Compression
A lot of techniques have been developed for the encoding of triangular meshes as this is a widely used representation for the description of surface models. Although methods for t...
Stefan Gumhold, Rachida Amjoun
CGI
2009
IEEE
14 years 9 days ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang
MICCAI
2008
Springer
14 years 9 months ago
Spherical Demons: Fast Surface Registration
Abstract. We present the fast Spherical Demons algorithm for registering two spherical images. By exploiting spherical vector spline interpolation theory, we show that a large clas...
B. T. Thomas Yeo, Mert R. Sabuncu, Tom Vercauter...
CGF
1998
86views more  CGF 1998»
13 years 8 months ago
Subdivision Schemes for Thin Plate Splines
Thin plate splines are a well known entity of geometric design. They are defined as the minimizer of a variational problem whose differential operators approximate a simple notio...
Henrik Weimer, Joe D. Warren
CVPR
2008
IEEE
14 years 10 months ago
A NURBS-based spectral reflectance descriptor with applications in computer vision and pattern recognition
In this paper, we present a surface reflectance descriptor based on the control points resulting from the interpolation of Non-Uniform Rational B-Spline (NURBS) curves to multispe...
Cong Phuoc Huynh, Antonio Robles-Kelly