Sciweavers

254 search results - page 27 / 51
» Simplified Voronoi Diagrams
Sort
View
IJRR
2000
113views more  IJRR 2000»
13 years 7 months ago
Sensor-Based Exploration: The Hierarchical Generalized Voronoi Graph
The hierarchical generalized Voronoi graph (HGVG) is a new roadmap developed for sensor-based exploration in unknown environments. This paper defines the HGVG structure: a robot c...
Howie Choset, Joel W. Burdick
SIGGRAPH
2010
ACM
14 years 3 days ago
Matching fluid simulation elements to surface geometry and topology
We introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in ...
Tyson Brochu, Christopher Batty, Robert Bridson
IGIS
1994
118views GIS» more  IGIS 1994»
13 years 11 months ago
Surface Modelling with Guaranteed Consistency - An Object-Based Approach
There have been many interpolation methods developed over the years, each with their own problems. One of the biggest limitations in many applications is the non-correspondence of...
Christopher M. Gold, Thomas Roos
TOG
2012
209views Communications» more  TOG 2012»
11 years 10 months ago
Animating bubble interactions in a liquid foam
Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
CVPR
2005
IEEE
14 years 9 months ago
Interactive Shape from Shading
Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...