– In this paper we present a new approach to benchmark the performance of shared memory systems. This approach focuses on recognizing how far off the performance of a given memor...
Abstract. In this paper the design and validation of a high performance simulation is discussed that is of critical value to the feasibility study of the GRAIL project, the aim of ...
Jan F. de Ronde, G. Dick van Albada, Peter M. A. S...
In this paper, we argue for the power of providing a common set of OS services to wide area applications, including mechanisms for resource discovery, a global namespace, remote p...
Amin Vahdat, Thomas E. Anderson, Michael Dahlin, E...
Multi-agent based simulation (MABS) is a discrete event simulation technique used to study complex systems with entities having social and autonomous behavior. MABS applications a...
Stuttering bisimulation is a well-known behavioural equivalence that preserves CTL-X, namely CTL without the next-time operator X. Correspondingly, the stuttering simulation preord...