We describe a system called Tileworld, which consists of a simulated robot agent and a simulated environment which is both dynamic and unpredictable. Both the agent and the enviro...
A component-based generic agent architecture for multi-attribute (integrative) negotiation is introduced and its application is described in a prototype system for negotiation abo...
Abstract. The deployment of agent societies —as complex systems— in dynamic and unpredictable settings brings forth critical issues concerning their design. Organizational mode...
Loris Penserini, Virginia Dignum, Athanasios Staik...
Abstract. This paper overviews our currently in progress agent communication language simulator, called DIAGAL, by describing its use in analyzing and modelling automated conversat...
The distributed constraint satisfaction problem (CSP) is a general formalisation used to represent problems in distributed multiagent systems. To deal with realistic problems, mult...