Decentralized MDPs provide a powerful formal framework for planning in multi-agent systems, but the complexity of the model limits its usefulness. We study in this paper a class o...
Raphen Becker, Shlomo Zilberstein, Victor R. Lesse...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
We have developed a distributed DSS capable to working in a dynamic way. That is, when a domain of an organization needs a new kind of information, the system looks for this infor...
In this paper, we report on our efforts in developing affective character-based interfaces, i.e. interfaces that recognize and measure affective information of the user and addres...
With the advent of e-Commerce, enterprises can no longer rely on static business strategies. They have to be able to cope in dynamic and uncertain electronic environments, especia...