We present an approach for elastic secondary deformations of shapes described as triangular meshes. The deformations are steered by the simulation of a low number of simple mass-s...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...
Simulations utilizing virtual humans, or computer controlled agents, are more predominant now than ever. Many of these simulations suffer from a lack of effective, stimulating, and...
This paper presents research on a collaborative learning environment in an urban elementary science classroom. The application, called RoomBugs, simulates a dynamic ecosystem of i...
We present a method for inferring the behavior styles of character controllers from a small set of examples. We show that a rich set of behavior variations can be captured by dete...
The requirement to change scale frequently is common to many 2D and 3D applications. Users must “zoom in” to examine details and “zoom out” to appreciate the context. This...