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» Simulating Humans: Computer Graphics, Animation, and Control
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SCA
2007
13 years 11 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
CAE
2007
13 years 11 months ago
A Poetics of Simulation for Audiovisual Performance
Audiovisual performance is a fertile area for creative expression, an intersection of experimental cinema and computer music that has seen a groundswell of interest in recent year...
Randy Jones
CGF
2011
13 years 3 months ago
A Parallel SPH Implementation on Multi-Core CPUs
This paper presents a parallel framework for simulating fluids with the Smoothed Particle Hydrodynamics (SPH) method. For low computational costs per simulation step, efficient ...
Markus Ihmsen, Nadir Akinci, Markus Becker, Matthi...
CGI
2000
IEEE
14 years 1 months ago
Simulated Patient for Orthognathic Surgery
Orthognathic surgery corrects a wide range of minor and major facial and jaw irregularities. This surgery will improve the patients’ ability to chew, speak and breathe. In many ...
Horace Ho-Shing Ip, Christy S. B. Kot, James Xia
VRST
2003
ACM
14 years 2 months ago
Super wide viewer using catadioptrical optics
Many applications have used a Head-Mounted Display (HMD), such as in virtual and mixed realities, and tele-presence. The advantage of HMD systems is the ease of feeling a 3D world...
Hajime Nagahara, Yasushi Yagi, Masahiko Yachida