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» Simulating Humans: Computer Graphics, Animation, and Control
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SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
13 years 8 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
TOG
2008
111views more  TOG 2008»
13 years 8 months ago
Clone attack! Perception of crowd variety
When simulating large crowds, it is inevitable that the models and motions of many virtual characters will be cloned. However, the perceptual impact of this trade-off has never be...
Rachel McDonnell, Michéal Larkin, Simon Dob...
TOG
2012
199views Communications» more  TOG 2012»
11 years 11 months ago
Tracking surfaces with evolving topology
We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solv...
Morten Bojsen-Hansen, Hao Li, Chris Wojtan
VRST
2006
ACM
14 years 2 months ago
Variations in physiological responses of participants during different stages of an immersive virtual environment experiment
This paper presents a study of the fine grain physiological responses of participants to an immersive virtual simulation of an urban environment. The analysis of differences in p...
Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Ste...
WSC
1998
13 years 10 months ago
Informational Macrodynamics: System Modelling and Simulation Methodologies
Informational Macrodynamics (IMD) presents a unified informational systemic approach with common information language for modeling, analysis and optimization of a variety of inter...
Vladimir S. Lerner