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» Simulating Humans: Computer Graphics, Animation, and Control
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IJVR
2006
178views more  IJVR 2006»
13 years 8 months ago
Scene Synchronization in Close Coupled World Representations Using SCIVE
This paper introduces SCIVE, a Simulation Core for Intelligent Virtual Environments. SCIVE provides a Knowledge Representation Layer (KRL) as a central organizing struc...
Marc Erich Latoschik, Christian Fröhlich, Ale...
TOG
2012
232views Communications» more  TOG 2012»
11 years 11 months ago
Discovery of complex behaviors through contact-invariant optimization
We present a motion synthesis framework capable of producing a wide variety of important human behaviors that have rarely been studied, including getting up from the ground, crawl...
Igor Mordatch, Emanuel Todorov, Zoran Popovic
CORR
1998
Springer
110views Education» more  CORR 1998»
13 years 8 months ago
laboratories for Data Communications and Computer Networks
Abstract In this paper we describe a hands-on laboratory oriented instructional package that we have developed for data communications and networking. The package consists of a sof...
Rohit Goyal, Steve Lai, Raj Jain, Arjan Durresi
CHI
1994
ACM
14 years 12 days ago
Toolglass and magic lenses: the see-through interface
ToolglassTM widgets are new user interface tools that can appear, as though on a transparent sheet of glass, between an application and a traditional cursor. They can be positione...
Eric A. Bier, Maureen C. Stone, Kenneth A. Pier, K...
CHI
2008
ACM
14 years 9 months ago
Indirect mappings of multi-touch input using one and two hands
Touchpad and touchscreen interaction using multiple fingers is emerging as a valuable form of high-degree-of-freedom input. While bimanual interaction has been extensively studied...
Tomer Moscovich, John F. Hughes