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» Simulating Humans: Computer Graphics, Animation, and Control
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NORDICHI
2004
ACM
14 years 29 days ago
Visual attention tracking during program debugging
This paper reports on a study which compared two tools for tracking the focus of visual attention - a remote eye tracker and the Restricted Focus Viewer (RFV). The RFV tool blurs ...
Roman Bednarik, Markku Tukiainen
HAPTICS
2008
IEEE
13 years 8 months ago
A Study on the Role of Force Feedback for Teleoperation of Industrial Overhead Crane
Abstract. In this paper, a study on the role of force feedback for teleoperation of industrial overhead crane is presented. Teleoperation of industrial crane was described and anal...
Ildar Farkhatdinov, Jee-Hwan Ryu
HCI
2009
13 years 5 months ago
Development of an Evaluation Method for Office Work Productivity
The authors have developed a performance test, CPTOP2 (Cognitive Performance Test of Productivity), which consists of four task tests to evaluate cognitive abilities of office work...
Kazune Miyagi, Hiroshi Shimoda, Hirotake Ishii, Ke...
INTETAIN
2005
Springer
14 years 1 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
IUI
2004
ACM
14 years 29 days ago
SUPPLE: automatically generating user interfaces
In order to give people ubiquitous access to software applications, device controllers, and Internet services, it will be necessary to automatically adapt user interfaces to the c...
Krzysztof Gajos, Daniel S. Weld