Sciweavers

923 search results - page 72 / 185
» Simulating Social Phenomena
Sort
View
CHI
2009
ACM
14 years 9 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
COCOA
2009
Springer
14 years 1 months ago
Positive Influence Dominating Set in Online Social Networks
Online social network has developed significantly in recent years as a medium of communicating, sharing and disseminating information and spreading influence. Most of current resea...
Feng Wang 0002, Erika Camacho, Kuai Xu
CSCW
2006
ACM
14 years 23 days ago
Spatiality in videoconferencing: trade-offs between efficiency and social presence
In this paper, we explore ways to combine the video of a remote person with a shared tabletop display to best emulate face-to-face collaboration. Using a simple photo application ...
Jörg Hauber, Holger Regenbrecht, Mark Billing...
CSCW
2012
ACM
12 years 4 months ago
Social visualization and negotiation: effects of feedback configuration and status
We describe a social visualization system that monitors the vocal arousal levels of the participants in a simulated twoparty employment negotiation. In a 3x2 factorial experiment ...
Michael Nowak, Juho Kim, Nam Wook Kim, Clifford Na...
SBP
2012
Springer
12 years 4 months ago
Lessons Learned in Using Social Media for Disaster Relief - ASU Crisis Response Game
In disasters such as the earthquake in Haiti and the tsunami in Japan, people used social media to ask for help or report injuries. The popularity, efficiency, and ease of use of s...
Mohammad Ali Abbasi, Shamanth Kumar, Jose Augusto ...