Functional full-system simulators are powerful and versatile research tools for accelerating architectural exploration and advanced software development. Their main shortcoming is...
Eric S. Chung, Eriko Nurvitadhi, James C. Hoe, Bab...
The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept o...
—The purpose of this paper is to present the linkage of Thetis (a real time multi-vehicles hybrid simulator for heterogeneous vehicles) with a control architecture for the manage...
This paper describes a method for the "Analysis and Prediction of Performance for Evolving Architectures" (APPEAR). The method aims at performance estimation of adapted ...
Evgeni M. Eskenazi, Alexandre V. Fioukov, Dieter K...
Software engineering has traditionally focussed on functional requirements and how to build software that has few bugs and can be easily maintained. Most design approaches include...