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HICSS
1996
IEEE
165views Biometrics» more  HICSS 1996»
13 years 11 months ago
Advanced Distributed Simulation through the Aggregate Level Simulation Protocol
The venerable problem solving technique of simulation finds itself inthe midstof a revolution. Where once it was regarded as a "technique of last resort" for systems ana...
Richard M. Weatherly, Annette L. Wilson, Bradford ...
CONCURRENCY
2010
127views more  CONCURRENCY 2010»
13 years 7 months ago
Extreme scalability challenges in micro-finite element simulations of human bone
Coupling recent imaging capabilities with microstructural finite element (microFE) analysis offers a powerful tool to determine bone stiffness and strength. It shows high potentia...
Constantine Bekas, Alessandro Curioni, Peter Arben...
IEAAIE
2004
Springer
14 years 29 days ago
Comparison of Different Coordination Strategies for the RoboCupRescue Simulation
A fundamental difficulty faced by cooperative multiagent systems is to find how to efficiently coordinate agents. There are three fundamental processes to solve the coordination pr...
Sébastien Paquet, Nicolas Bernier, Brahim C...
GI
2004
Springer
14 years 1 months ago
Communicating Agents Architecture with Applications in Multimodal Human Computer Interaction
: We present our idea of solving parts of the vision task with an organic computing approach. We have designed a multiagent system (MAS) of many different modules working on differ...
Maximilian Krüger, Achim Schäfer, Andrea...
CIG
2005
IEEE
14 years 1 months ago
Combining Coaching and Learning to Create Cooperative Character Behavior
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Jörg Denzinger, Chris Winder