Typical applications of evolutionary optimization in static environments involve the approximation of the extrema of functions. For dynamic environments, the interest is not to lo...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
As robots become more complex by incorporating dynamic stability or greater mechanical degrees of freedom, the difficulty of developing control algorithms directly on the robot in...
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Efficient communication modeling is a critical task in SoC design and exploration. In particular, fast and accurate communication is needed to predict the performance of a system....