The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Architectures are usually compared by running the same workload on each architecture and comparing performance. When a single compiled binary of a program is executed on many diff...
Erez Perelman, Jeremy Lau, Harish Patil, Aamer Jal...
Detailed or cycle-accurate/bit-accurate (CABA) simulation is a critical phase in the design flow of embedded systems. However, with increasing system complexity, full detailed sim...
Current visualization systems are typically based on the concept of interactive post-processing. This decoupling of data visualization from the process of data generation offers a...
Transient simulation of a gate circuit is an efficient method of counting signal changes occurring during a transition of the circuit. It is known that this simulation covers the ...