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SIGDOC
2005
ACM
14 years 2 months ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
MSN
2005
Springer
165views Sensor Networks» more  MSN 2005»
14 years 2 months ago
Enhanced Power Saving for IEEE 802.11 WLAN with Dynamic Slot Allocation
In the area of wireless mobile communication, minimizing energy consumption as well as maximizing data throughput in medium access control (MAC) layer is a very important research ...
Changsu Suh, Young-Bae Ko, Jai-Hoon Kim
DATE
2010
IEEE
166views Hardware» more  DATE 2010»
14 years 1 months ago
From transistors to MEMS: Throughput-aware power gating in CMOS circuits
—In this paper we study the effectiveness of two power gating methods – transistor switches and MEMS switches – in reducing the power consumption of a design with a certain t...
Michael B. Henry, Leyla Nazhandali
DAIS
2010
13 years 10 months ago
RESTful Integration of Heterogeneous Devices in Pervasive Environments
Abstract. More and more home devices are equipped with advanced computational capabilities to improve the user satisfaction (e.g., programmable heating system, Internet TV). Althou...
Daniel Romero 0002, Gabriel Hermosillo, Amirhosein...
GISCIENCE
2010
Springer
212views GIS» more  GISCIENCE 2010»
13 years 9 months ago
Qualitative Change to 3-Valued Regions
Regions which evolve over time are a significant aspect of many phenomena in geographic information science. Examples include areas in which a measured value (e.g. temperature, sal...
Matt Duckham, John G. Stell, Maria Vasardani, Mich...
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