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MVA
1998
162views Computer Vision» more  MVA 1998»
13 years 7 months ago
Multipass hierarchical stereo matching for generation of digital terrain models from aerial images
Abstract. This paper presents a new multi-pass hierarchical stereo-matching approach for generation of digital terrain models (DTMs) from two overlapping aerial images. Our method ...
Yi-Ping Hung, Chu-Song Chen, Kuan-Chung Hung, Yong...
VR
2003
IEEE
137views Virtual Reality» more  VR 2003»
14 years 24 days ago
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion
We examine the law of steering – a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement – in a VR loc...
Shumin Zhai, Rogier Woltjer
SIMVIS
2003
13 years 9 months ago
An Experimental Study of the Behaviour of the Proxel-Based Simulation Algorithm
The paradigm of the proxel ("probability element") was recently introduced in order to provide a new algorithmic approach to analysing discrete-state stochastic models s...
Sanja Lazarova-Molnar, Graham Horton
ICCD
1996
IEEE
145views Hardware» more  ICCD 1996»
13 years 11 months ago
Can Trace-Driven Simulators Accurately Predict Superscalar Performance?
There are four crucial issues associated with performance simulators: simulator retargetability, simulator validation, simulation speed and simulation accuracy. This paper documen...
Bryan Black, Andrew S. Huang, Mikko H. Lipasti, Jo...
ATAL
2010
Springer
13 years 8 months ago
Bushfire BLOCKS: a modular agent-based simulation
Bushfire BLOCKS is a modular, distributed, agent-based simulation for exploring and informing bushfire response strategies. Separate independent modules capture the fire spread, e...
David Scerri, Ferdinand Gouw, Sarah L. Hickmott, I...