Sciweavers

2650 search results - page 27 / 530
» Simulation and Control of Reactive Systems
Sort
View
RSP
2007
IEEE
139views Control Systems» more  RSP 2007»
14 years 3 months ago
Verifying Distributed Protocols using MSC-Assertions, Run-time Monitoring, and Automatic Test Generation
This paper addresses the need for formal specification and runtime verification of system-level requirements of distributed reactive systems. It describes a formalism for specifyi...
Doron Drusinsky, Man-tak Shing
CEC
2005
IEEE
13 years 10 months ago
Evolution and prioritization of survival strategies for a simulated robot in Xpilot
Simulated evolution by the use of Genetic Algorithms (GA) is presented as the solution to a twofaceted problem: the challenge for an autonomous agent to learn the reactive componen...
Gary B. Parker, Timothy S. Doherty, Matt Parker
LDVF
2000
112views more  LDVF 2000»
13 years 8 months ago
The instructible agent Lokutor
In this paper we describe Lokutor, a virtual human. Lokutor is a partially autonomous agent, inhabiting a 3D virtual environment. The agent can be controlled via natural language ...
Jan-Torsten Milde
TOOLS
1997
IEEE
14 years 1 months ago
Propagator: A Family of Patterns
PROPAGATOR is a family of patterns for consistently updating objects in a dependency network. The propagator patterns are found in such diverse applications as MAKE, WWW, spreadsh...
Peter H. Feiler, Walter F. Tichy
NIPS
2001
13 years 10 months ago
Variance Reduction Techniques for Gradient Estimates in Reinforcement Learning
Policy gradient methods for reinforcement learning avoid some of the undesirable properties of the value function approaches, such as policy degradation (Baxter and Bartlett, 2001...
Evan Greensmith, Peter L. Bartlett, Jonathan Baxte...