A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Abstract--The Internet is a large, heterogeneous system operating at very high speeds and consisting of a large number of users. Researchers use a suite of tools and techniques in ...
Abstract-- The emergence of nomadic applications have recently generated much interest in wireless network infrastructures that support real-time communications. In this paper, we ...
This paper documents an experiment designed to show the value of simulation in understanding the relationship between production run lengths and overall supply chain performance. ...
David J. Parsons, Robin J. Clark, Kevin L. Payette