Sciweavers

2650 search results - page 422 / 530
» Simulation and Control of Reactive Systems
Sort
View
140
Voted
SAC
2008
ACM
15 years 2 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
308
Voted
GRAPHICSINTERFACE
1996
15 years 4 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
134
Voted
JSAC
2006
130views more  JSAC 2006»
15 years 2 months ago
Performance Preserving Topological Downscaling of Internet-Like Networks
Abstract--The Internet is a large, heterogeneous system operating at very high speeds and consisting of a large number of users. Researchers use a suite of tools and techniques in ...
Fragkiskos Papadopoulos, Konstantinos Psounis, Ram...
157
Voted
LCN
1998
IEEE
15 years 6 months ago
QoS Routing in Ad Hoc Wireless Networks
Abstract-- The emergence of nomadic applications have recently generated much interest in wireless network infrastructures that support real-time communications. In this paper, we ...
C. R. Lin
107
Voted
WSC
2004
15 years 4 months ago
Impact of Production Run Length on Supply Chain Performance
This paper documents an experiment designed to show the value of simulation in understanding the relationship between production run lengths and overall supply chain performance. ...
David J. Parsons, Robin J. Clark, Kevin L. Payette